
A quiet identity and website for a Copenhagen architecture practice, built around light, shadow and negative space.

I am Andy Brown, an independent designer and art director crafting brands, websites and digital experiences that people remember.
Discover MoreA small selection of brands, websites and digital experiences, made with people who care about the details as much as I do.

A quiet identity and website for a Copenhagen architecture practice, built around light, shadow and negative space.

Identity and packaging for a Lisbon ceramics studio making slow, hand-thrown objects that are signed on the base.

An immersive online exhibition for a festival of light art, translating twelve installations into the browser.

Art direction for a black and white fashion journal published twice a year, from casting to the final spread.

Product and interface design for a modular home speaker that lives quietly on a shelf until the moment it plays.

Brand world, website and booking experience for a twelve-suite retreat on the southern coast of Mallorca.

I'm Andy, an independent designer and art director based in Lisbon. For the past eight years I have helped founders, studios and cultural brands shape how they look, sound and feel, on screen and off.
I work across identity, web and interaction, often from the first sketch to the final line of code. The best work comes from small teams, honest conversations and a lot of iteration, so that is exactly how I like to work.
Lisbon, Portugal
Working worldwide
Booking projects for early 2027
I partner with founders, studios and brands at every stage, from the first sketch to the final line of code.
Visual worlds with a clear point of view, from the first moodboard to the final frame.
Websites and products that feel considered in every state and on every screen.
Motion, interaction and front-end craft that brings an interface to life.
Names, marks and systems built to stay relevant for years, not seasons.
Editorial, conversion-aware sites that are a genuine pleasure to scroll.
Flows and micro-interactions that make complex things feel effortless.
Studios, clients and a few kind words from the industry along the way.
Good design should make people feel something.